top of page

GAME DESIGN

Location
GDS VR Lab
Ben Pimlott Building
Goldsmiths, University of London

《Bloomiverse》       
GDS AR LAB 2024

VOID

Bloomiverse is an AR gardening adventure where players take on the role of a magical gardener. Through mystical portals, players collect seeds from another world and use tools like shovels, watering cans, and flowerpots to grow plants in their real-world environment. Players must also defend their seedlings by popping evil bubbles that appear randomly to threaten the plants. The ultimate goal is to cultivate the legendary White Plant King by feeding it energy crystals produced by mature plants.

微信图片_20250113105630.png

The project incorporates custom 3D modeling and artwork to create a magical and whimsical visual atmosphere, including the intricate design of the portal, tools, and plants.
 

A carefully composed soundtrack featuring mystical and calming melodies enhances the magical ambiance, immersing players in the fantastical world of Bloomiverse, both in the augmented real-world garden and within the fully virtual portal world.

e5beaee4bfa1e59bbee78987_20250113103114.png

The project incorporates custom 3D modeling and artwork to create a magical and whimsical visual atmosphere, including the intricate design of the portal, tools, and plants.
 

A carefully composed soundtrack featuring mystical and calming melodies enhances the magical ambiance, immersing players in the fantastical world of Bloomiverse, both in the augmented real-world garden and within the fully virtual portal world.

THIRTY THREE
Demo video of the application
3D Assets Created

《Wave Chaser》       
  GDS Game Programing

VOID
3D Assets Created

In a future where Earth's oceans are devastated by human pollution, the waters have turned into a perilous battleground. Toxic waste has caused marine life to mutate into deadly monsters. Players take on the role of a "Cleaner," a skilled warrior tasked with purging polluted areas and eliminating mutated creatures. To restore safety to the planet, the mission begins on a desolate, ruined beach.

微信图片_20250206081015.png
image.png
image.png
image.png
image.png
Demo video of the application

《Siren's Elegia》VR Film

Carbonis: Siren’s Elegia is a collaborative VR project blending mythology, emergent ecological narratives, and innovative technology to challenge capitalist exploitation and greenwashing, while exploring its integration with fashion communication. As the creative and art director, I led the development of the core concept, narrative design, and the artistic vision of the project. The story follows a protagonist whose body is sealed in a mysterious underwater saltwater pool symbolizing human greed, while their soul uncovers Selene and the Sirens' judgment of humanity’s ecological crimes. This project critiques environmental neglect and advocates for renewed awareness, responsibility, and action toward nature.

 

Target Audience and Value:

The project primarily targets young individuals passionate about environmental issues, social justice, and artistic expression, while also appealing to professionals in new media art and virtual reality. With potential applications in fashion communication, such as brand campaigns, runways, and pop-ups, it is also suitable for electronic art festivals and interactive exhibitions.

1749507885696.jpg
1749507885639.jpg
1749507885600.jpg

Festival Screening

This project was selected and showcased at the First FutureVision XR Art Festival, jointly organized by the Shanghai Theatre Academy and the Shanghai Municipal Culture & Creative Office. The festival is recognized as one of the most influential platforms bridging immersive technology and contemporary art in China.

bottom of page